Tiny Ant Collective
Unity Tools for All
Welcome to the Collective.
Our aim is to provide high quality code tools for all Unity developers.
Roslyne
Soon we'll be bringing you a curated Roslyn package for basic code analysis in both linear and tree form while demonstrating code replacement.
We also include a working Roslyn3 generator that you can use to generate code from some viable input.[Coming Soon]
ComputeEx
This is a demonstration package that will assist you with first getting Native Containers working with Burst Jobs, followed by adding in Compute Shaders into the mix. It will also demonstrate all the common pitfalls and exceptions that you may run into while mixing the types.[Currently in Asset Store verification]